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Map Designer

Mannseum - A TF2 Map

This was the first level I worked on outside of Unreal Engine. Going back to an older editor like Hammer and designing for a multiplayer game was very interesting.

For this project I was in charge of:

  • Designing the level

  • Building the level

  • Getting people to test it

  • Iterating on the feedback received

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Tempus Rattus - A Collaborative Project

For my final university project I teamed up with 28 likeminded students to work on a game together.

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Tempus Rattus is an arcade based strategy game similar to games like Hitman with controls similar to Goat Simulator.

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For this project I was asked to develop the first two levels of the game as well as writing most of the Game Design Document. I had to listen to the lead designer and producer when changing parts of the level.

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Below is a video of me explaining the work I did:

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